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Aging
Aging means to upgrade your item (+1, +2,etc) to increase the Stats and the Level Req.
(Except the Items Level 100 and above which dont increase the Level Req.)
You can age your Weapons, Armors, Robes, Shields, Orbs, Gauntlets, Armlets and Boots.
You cant Age an Item which is Mixed.
To age, you must to go to the "Arcane's pupil Newtor", He is in Pillai.
Add the Item in the Box where it says Equipment and
Add the Sheltoms in the Box where it says Sheltom,
You will need some gold also
After you aged your item you must to mature the Age Bar to get the increased Stats.
You can Increase the Success Rate by buying a Aging Stone
at the Official Priston Tale 1 Web Site.
Recommend using it after +6.
You can Decrease the Break Possibility by buying a Copper Ore
at the Official Priston Tale 1 Web Site.
Recommend using it after +9, or keep using the other stone.
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Clean & Aged +1, +2, +3 |
Aged +4 |
Aged +5 |
Aged +6 |
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Aged +7 |
Aged +8 |
Aged +9 |
Aged +10 |
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Aged +11 |
Aged +12 |
Aged +13 |
Aged +14 |
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Aged +15 |
Aged +16 |
Aged +17 |
Aged +18 |
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Note: Items glow since +4, Aged Items +1~+3 looks like Clean ones. |
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Detailed Age Information
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Aging Level |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8 |
+9 |
+10 |
+11 |
+12 |
+13 |
+14 |
+15 |
+16 |
+17 |
+18 |
+19 |
+20 |
Added Req Lvl |
+0 |
+1 |
+1 |
+2 |
+2 |
+3 |
+3 |
+4 |
+4 |
+5 |
+5 |
+6 |
+6 |
+7 |
+7 |
+8 |
+8 |
+9 |
+9 |
+10 |
Added Cost |
X0.5 |
X1 |
X1.5 |
X2 |
X2.5 |
X3 |
X3.5 |
X4 |
X4.5 |
X5 |
X5.5 |
X6 |
X6.5 |
X7 |
X7.5 |
X8 |
X8.5 |
X9 |
X9.5 |
X10 |
Failure Possibility |
0% |
0% |
0% |
0% |
0% |
10% |
10% |
15% |
20% |
25% |
30% |
35% |
40% |
45% |
50% |
70% |
80% |
90% |
95% |
95% |
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No Penalty |
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There is a possibility to lose your sheltoms, money, and item. The item level may decrease -1 or -2 grade | |
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Standard of Maturation of Each Item
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Axes, Hammers, Wands/Staffs
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Claws, Bows, Scythes, Swords, Javelins
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Note: Your level must be within +/-10 of the monster's level to increase the aging bar, or of player's level to mature weapons.
You can mature your weapons on the NPC's aswell (holding Ctrl), they are level 100 so you must to be Level 90~110.
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Aging Weapons - Added Effect (from +1 to +9)
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Axes
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Min & Max DMG +1, Attack Rating +10
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Claws
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Min & Max DMG +1, Attack Rating +5, Critical +0.5
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Hammers
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Min & Max DMG +1, Attack Rating +10
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Wands/Staffs
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Min & Max DMG +1, Attack Rating +10, Add MP +10
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Scythes
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Min & Max DMG +1, Attack Rating +5, Critical +0.5
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Bows
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Min & Max DMG +1, Critical +0.5
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Swords
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Min & Max DMG +1, Attack Rating +5, Critical +0.5
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Javelins
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Min & Max DMG +1, Critical +0.5
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Aging Defenses - Added Effect (from +1 to +9)
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Armors/Robes
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Absorb Rating +0.5, Defense Rating +5%
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Shields
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Absorb Rating +0.2, Block Rating 0.5
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Orbs
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Absorb Rating +0.5, Defense Rating +10%
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Gauntlets
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Absorb Rating +0.5, Defense Rating +10%
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Boots
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Absorb Rating +0.5, Defense Rating +10%
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Armlets
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Attack Rating +5, Defense Rating +10%
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Aging Weapons - Added Effect (from +10 to +19)
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Axes
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Min & Max DMG +2, Attack Rating +10
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Claws
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Min & Max DMG +2, Attack Rating +5, Critical +0.5
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Hammers
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Min & Max DMG +2, Attack Rating +10
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Wands/Staffs
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Min & Max DMG +2, Attack Rating +10, Add MP +10
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Scythes
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Min & Max DMG +2, Attack Rating +5, Critical +0.5
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Bows
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Min & Max DMG +2, Critical +0.5
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Swords
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Min & Max DMG +2, Attack Rating +5, Critical +0.5
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Javelins
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Min & Max DMG +2, Critical +0.5
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Aging Defenses - Added Effect (from +10 to +19)
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Armors/Robes
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Absorb Rating +1.0, Defense Rating +5%
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Shields
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Absorb Rating +0.4, Block Rating 0.5
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Orbs
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Absorb Rating +1.0, Defense Rating +10%
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Gauntlets
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Absorb Rating +1.0, Defense Rating +10%
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Boots
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Absorb Rating +1.0, Defense Rating +10%
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Armlets
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Attack Rating +5, Defense Rating +10%
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Aging Weapons - Added Effect (above +20)
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Axes
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Min & Max DMG +3, Attack Rating +10
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Claws
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Min & Max DMG +3, Attack Rating +5, Critical +0.5
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Hammers
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Min & Max DMG +3, Attack Rating +10
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Wands/Staffs
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Min & Max DMG +3, Attack Rating +10, Add MP +10
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Scythes
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Min & Max DMG +3, Attack Rating +5, Critical +0.5
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Bows
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Min & Max DMG +3, Critical +0.5
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Swords
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Min & Max DMG +3, Attack Rating +5, Critical +0.5
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Javelins
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Min & Max DMG +3, Critical +0.5
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Aging Defenses - Added Effect (above +20)
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Armors/Robes
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Absorb Rating +1.5, Defense Rating +5%
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Shields
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Absorb Rating +0.6, Block Rating 0.5
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Orbs
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Absorb Rating +1.5, Defense Rating +10%
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Gauntlets
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Absorb Rating +1.5, Defense Rating +10%
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Boots
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Absorb Rating +1.5, Defense Rating +10%
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Armlets
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Attack Rating +5, Defense Rating +10%
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This site is hosted for free to help the Priston Tale community. Please click on our sponsor ads to help fund the hosting. Thanks :)